Business and Computer Science

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1.1.1 - Structure and Function of Processor

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1.1.2 - Types of Processor

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1.1.3 - Input, Output and storage

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1.2.1 - Systems Software (A Level)

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1.2.2 - Applications Generation

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1.2.3 - Software Development

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1.2.4 - Types of Programming Language

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1.3.1 - Compression, Encryption and Hashing

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1.3.2 - Databases

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1.3.3 - Networks

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1.3.4 - Web Technologies

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1.4.1 - Data Types

Data Type
A classification that specifies what type of value a variable can store.
Integer
A data type used to store whole numbers.
Real (Float)
A data type used to store numbers containing decimal values.
Boolean
A data type that stores True or False values.
Binary
A base-2 number system using only 0 and 1.
Denary
A base-10 number system using digits 0–9.
Bit
The smallest unit of data, storing either 0 or 1.
Byte
A group of 8 bits.
Overflow
When a calculation exceeds the available number of bits.
Sign Bit
The bit used to represent whether a number is positive or negative.
Sign & Magnitude
A method for storing negative numbers using a sign bit and value bits.
Two’s Complement
A method for storing negative numbers by inverting bits and adding 1.
Fixed Point
Representation where the binary point position is fixed.
Floating Point
Representation using mantissa and exponent.
Mantissa
The part of a floating point number storing precision.
Exponent
The part of a floating point number controlling scale.
Normalisation
Adjusting a floating point number to maximise precision.
Hexadecimal
A base-16 number system using digits 0–9 and A–F.
ASCII
A character set that assigns binary codes to characters.
Unicode
A character set designed to represent many world languages.

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1.4.2 - Boolean Algebra

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1.5.1 - Computing related legislation

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1.5.2 - Moral and Ethical Issues

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2.1.1 - Thinking Abstractly

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2.1.2 - Thinking Ahead

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2.1.3 - Thinking Procedurally

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2.1.4 - Thinking Logically

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2.1.5 - Thinking Concurrently

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2.2.1 - Programming Techniques

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2.2.2 - Computational Methods

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